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  1. #1
    Junior Member
    Join Date
    Jan 2021
    Posts
    1

    The lack of good Servers is the reason why this sport Can't be"as busy as OSRS"

    It feels as if Runescape isn't supposed to hold over 1,000 players before stuttering and eventually effing expiring at 1,500. This is a very controversial, extremely unpopular and possibly stupid/moronic/idiotic notion to get, but maybe, Runescape is in a good spot and having as much players as we've (instead of RuneScape gold) is actually a fantastic thing for our game. RS3 isn't supposed to be active, which idea is probably the reason why we don't get better servers, because we are in a good place (the players the greater ).

    I don't think the challenge is the number of players on earth, it is the number of players in the world in the exact same world chunk. We used to have that exact same problem using the GE way back daily. When there's more people irrespective of where you're, you can tell. World 99 awhile back had a portables group move into it. It would have afterwards it'd have 600 + and around 100-300 individuals. There was a noticable delay even just moving anywhere on the entire world. By what I have observed, the entire server lag is made by lots of players in 1 world chunk. Example would do anything on earth 77 feels laggy even if your. Same with pop dxpw worlds, like w84 portables world.

    Yeah if you think about it, lighting a fire in an area has the host tell you concerning the flame. Lighting the fire has to send that passion at precisely the same moment to all 1000. I really don't know how much money they do for non-technical players but it's possible that every single player in a stack of players has information about their location/actions constantly being delivered to every other participant in the area even if it's not visible on your customer.

    It works just a little bit different. Your customer is requesting the server the state of Runescape in your town. So the server checks which players are in your area, what they are wearing, and what they're doing (and a great deal more). Since he's got to fetch participant details of 1000 individuals in areas the winrsgold server has a large task to do. That's also why you will notice lag too, the server is so busy with tackling the spots that are crowded, he can get your petition sorted.

    RS2 had far more gamers (although far more bots) compared to RS3 and we'd seen 250k+ gamers on the internet frequently in summer and 1000+ players on each world wasn't any problem back in 2011. Technologies have improved tremendously now a decade later, it is merely stupid/moronic/idiotic believed that RS3 servers have been in worse shape than the era. RS3 certainly can manage a lot more players than today, particularly players will mean more servers will be additional. The servers' stability problems now is some players are currently doing matters Jagex did not intend for. RS3 just want better load balancing and exception handling of certain actions. It's not a big issue.

    Winrsgold.com | Buy OSRS Gold, Cheap RuneScape Gold For Sale

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  3. #2
    Junior Member
    Join Date
    Jun 2020
    Posts
    19
    Great news, I will recommend it to my friends for them to check.Thanks for sharing!If you have more time, please visit:


 

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